#ifndef  ENTITY_SDAIAMOUNT_OF_SUBSTANCE_UNIT_H
#define  ENTITY_SDAIAMOUNT_OF_SUBSTANCE_UNIT_H

// This file was generated by exp2cxx,
// 0.8.1.
// You probably don't want to edit it since your modifications
// will be lost if exp2cxx is used to regenerate it.

class SC_SCHEMA_EXPORT SdaiAmount_of_substance_unit : public SdaiNamed_unit {
     protected:
    public: 
        SdaiAmount_of_substance_unit();
        SdaiAmount_of_substance_unit( SDAI_Application_instance *se, bool addAttrs = true );
        SdaiAmount_of_substance_unit( SdaiAmount_of_substance_unit & e );
        ~SdaiAmount_of_substance_unit();
        int opcode() {
            return 105;
        }
};

inline SdaiAmount_of_substance_unit * create_SdaiAmount_of_substance_unit() {
    return new SdaiAmount_of_substance_unit;
}

void init_SdaiAmount_of_substance_unit(Registry& reg);

namespace automotive_design {
    extern EntityDescriptor *e_amount_of_substance_unit;
}

#endif
