| AllocatedObject() | Ogre::AllocatedObject< SceneCtlAllocPolicy > | explicit |
| AllocatedObject() | Ogre::AllocatedObject< SceneCtlAllocPolicy > | explicit |
| assertSorted(const Mesh::LodValueList &values) const | Ogre::LodStrategy | |
| DistanceLodStrategy(const String &name) | Ogre::DistanceLodStrategy | |
| getBaseValue() const | Ogre::DistanceLodStrategy | virtual |
| getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::DistanceLodStrategy | virtual |
| getIndex(Real value, const Material::LodValueList &materialLodValueList) const | Ogre::DistanceLodStrategy | virtual |
| getIndexAscending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
| getIndexAscending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | protectedstatic |
| getIndexDescending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
| getIndexDescending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | protectedstatic |
| getName() const | Ogre::LodStrategy | |
| getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const =0 | Ogre::DistanceLodStrategy | pure virtual |
| getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
| getValueImpl(const MovableObject *movableObject, const Camera *camera) const | Ogre::DistanceLodStrategy | protectedvirtual |
| isReferenceViewEnabled() const | Ogre::DistanceLodStrategy | |
| isSorted(const Mesh::LodValueList &values) const | Ogre::DistanceLodStrategy | virtual |
| isSortedAscending(const Mesh::LodValueList &values) | Ogre::LodStrategy | protectedstatic |
| isSortedDescending(const Mesh::LodValueList &values) | Ogre::LodStrategy | protectedstatic |
| LodStrategy(const String &name) | Ogre::LodStrategy | |
| mName | Ogre::LodStrategy | protected |
| mReferenceViewEnabled | Ogre::DistanceLodStrategy | private |
| mReferenceViewValue | Ogre::DistanceLodStrategy | private |
| operator delete(void *ptr) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete(void *ptr) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new(size_t sz) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new(size_t sz) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY) | Ogre::DistanceLodStrategy | |
| setReferenceViewEnabled(bool value) | Ogre::DistanceLodStrategy | |
| sort(Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::DistanceLodStrategy | virtual |
| sortAscending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
| sortDescending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
| transformBias(Real factor) const | Ogre::DistanceLodStrategy | virtual |
| transformUserValue(Real userValue) const | Ogre::DistanceLodStrategy | virtual |
| ~AllocatedObject() | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| ~AllocatedObject() | Ogre::AllocatedObject< SceneCtlAllocPolicy > | |
| ~LodStrategy() | Ogre::LodStrategy | virtual |