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OGRE
1.9.0
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Strategy for determining level of detail. More...
#include <OgreLodStrategy.h>

Public Member Functions | |
| LodStrategy (const String &name) | |
| Constructor accepting name. | |
| virtual | ~LodStrategy () |
| Virtual destructor. | |
| void | assertSorted (const Mesh::LodValueList &values) const |
| Assert that the LOD values are sorted from greatest detail to least detail. | |
| virtual Real | getBaseValue () const =0 |
| Get the value of the first (highest) level of detail. | |
| virtual ushort | getIndex (Real value, const Material::LodValueList &materialLodValueList) const =0 |
| Get the index of the LOD usage which applies to a given value. | |
| virtual ushort | getIndex (Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const =0 |
| Get the index of the LOD usage which applies to a given value. | |
| const String & | getName () const |
| Get the name of this strategy. | |
| Real | getValue (const MovableObject *movableObject, const Camera *camera) const |
| Compute the LOD value for a given movable object relative to a given camera. | |
| virtual bool | isSorted (const Mesh::LodValueList &values) const =0 |
| Determine if the LOD values are sorted from greatest detail to least detail. | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| virtual void | sort (Mesh::MeshLodUsageList &meshLodUsageList) const =0 |
| Sort mesh LOD usage list from greatest to least detail. | |
| virtual Real | transformBias (Real factor) const =0 |
| Transform LOD bias so it only needs to be multiplied by the LOD value. | |
| virtual Real | transformUserValue (Real userValue) const |
| Transform user supplied value to internal value. | |
Protected Member Functions | |
| virtual Real | getValueImpl (const MovableObject *movableObject, const Camera *camera) const =0 |
| Compute the LOD value for a given movable object relative to a given camera. | |
Static Protected Member Functions | |
| static ushort | getIndexAscending (Real value, const Material::LodValueList &materialLodValueList) |
| Implementation of getIndex suitable for ascending values. | |
| static ushort | getIndexAscending (Real value, const Mesh::MeshLodUsageList &meshLodUsageList) |
| Implementation of getIndex suitable for ascending values. | |
| static ushort | getIndexDescending (Real value, const Material::LodValueList &materialLodValueList) |
| Implementation of getIndex suitable for descending values. | |
| static ushort | getIndexDescending (Real value, const Mesh::MeshLodUsageList &meshLodUsageList) |
| Implementation of getIndex suitable for descending values. | |
| static bool | isSortedAscending (const Mesh::LodValueList &values) |
| Implementation of isSorted suitable for ascending values. | |
| static bool | isSortedDescending (const Mesh::LodValueList &values) |
| Implementation of isSorted suitable for descending values. | |
| static void | sortAscending (Mesh::MeshLodUsageList &meshLodUsageList) |
| Implementation of sort suitable for ascending values. | |
| static void | sortDescending (Mesh::MeshLodUsageList &meshLodUsageList) |
| Implementation of sort suitable for descending values. | |
Protected Attributes | |
| String | mName |
| Name of this strategy. | |
Strategy for determining level of detail.
Definition at line 54 of file OgreLodStrategy.h.
| Ogre::LodStrategy::LodStrategy | ( | const String & | name | ) |
Constructor accepting name.
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virtual |
Virtual destructor.
| void Ogre::LodStrategy::assertSorted | ( | const Mesh::LodValueList & | values | ) | const |
Assert that the LOD values are sorted from greatest detail to least detail.
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pure virtual |
Get the value of the first (highest) level of detail.
Implemented in Ogre::DistanceLodStrategy, and Ogre::PixelCountLodStrategy.
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pure virtual |
Get the index of the LOD usage which applies to a given value.
Implemented in Ogre::DistanceLodStrategy, Ogre::DistanceLodStrategy, Ogre::PixelCountLodStrategy, and Ogre::PixelCountLodStrategy.
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pure virtual |
Get the index of the LOD usage which applies to a given value.
Implemented in Ogre::DistanceLodStrategy, Ogre::DistanceLodStrategy, Ogre::PixelCountLodStrategy, and Ogre::PixelCountLodStrategy.
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staticprotected |
Implementation of getIndex suitable for ascending values.
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staticprotected |
Implementation of getIndex suitable for ascending values.
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staticprotected |
Implementation of getIndex suitable for descending values.
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staticprotected |
Implementation of getIndex suitable for descending values.
| const String & Ogre::LodStrategy::getName | ( | ) | const |
| Real Ogre::LodStrategy::getValue | ( | const MovableObject * | movableObject, |
| const Camera * | camera ) const |
Compute the LOD value for a given movable object relative to a given camera.
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protectedpure virtual |
Compute the LOD value for a given movable object relative to a given camera.
Implemented in Ogre::AbsolutePixelCountLodStrategy, Ogre::DistanceLodStrategy, Ogre::PixelCountLodStrategy, and Ogre::ScreenRatioPixelCountLodStrategy.
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pure virtual |
Determine if the LOD values are sorted from greatest detail to least detail.
Implemented in Ogre::DistanceLodStrategy, and Ogre::PixelCountLodStrategy.
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staticprotected |
Implementation of isSorted suitable for ascending values.
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staticprotected |
Implementation of isSorted suitable for descending values.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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pure virtual |
Sort mesh LOD usage list from greatest to least detail.
Implemented in Ogre::DistanceLodStrategy, and Ogre::PixelCountLodStrategy.
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staticprotected |
Implementation of sort suitable for ascending values.
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staticprotected |
Implementation of sort suitable for descending values.
Transform LOD bias so it only needs to be multiplied by the LOD value.
Implemented in Ogre::DistanceLodStrategy, and Ogre::PixelCountLodStrategy.
Transform user supplied value to internal value.
Reimplemented in Ogre::DistanceLodStrategy.
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protected |
1.13.2