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OGRE
1.9.0
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#include "OgrePrerequisites.h"#include "OgreMaterial.h"#include "OgreBlendMode.h"#include "OgreTextureUnitState.h"#include "OgreGpuProgram.h"#include "OgreStringVector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Go to the source code of this file.
Classes | |
| struct | Ogre::MaterialScriptContext |
| Struct for holding the script context while parsing. More... | |
| struct | Ogre::MaterialScriptProgramDefinition |
| Struct for holding a program definition which is in progress. More... | |
| class | Ogre::MaterialSerializer |
| Class for serializing Materials to / from a .material script. More... | |
| class | Ogre::MaterialSerializer::Listener |
| Class that allows listening in on the various stages of material serialization process. More... | |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef bool(* | Ogre::ATTRIBUTE_PARSER) (String ¶ms, MaterialScriptContext &context) |
| Function def for material attribute parser; return value determines if the next line should be {. | |
Enumerations | |
| enum | Ogre::MaterialScriptSection { Ogre::MSS_NONE , Ogre::MSS_MATERIAL , Ogre::MSS_TECHNIQUE , Ogre::MSS_PASS , Ogre::MSS_TEXTUREUNIT , Ogre::MSS_PROGRAM_REF , Ogre::MSS_PROGRAM , Ogre::MSS_DEFAULT_PARAMETERS , Ogre::MSS_TEXTURESOURCE } |
| Enum to identify material sections. More... | |
1.13.2