| _buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual |
| _buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual |
| _dirtyState() | Ogre::Resource | virtual |
| _dumpContents(const String &filename) | Ogre::Skeleton | protected |
| _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _fireUnloadingComplete(void) | Ogre::Resource | virtual |
| _getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::Skeleton | virtual |
| _getBoneMatrices(Matrix4 *pMatrices) | Ogre::Skeleton | virtual |
| _initAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual |
| _mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::Skeleton | virtual |
| _notifyManualBonesDirty(void) | Ogre::Skeleton | virtual |
| _notifyManualBoneStateChange(Bone *bone) | Ogre::Skeleton | virtual |
| _notifyOrigin(const String &origin) | Ogre::Resource | virtual |
| _refreshAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual |
| _updateTransforms(void) | Ogre::Skeleton | virtual |
| addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::Skeleton | virtual |
| addListener(Listener *lis) | Ogre::Resource | virtual |
| AllocatedObject() | Ogre::AllocatedObject< ResourceAllocPolicy > | explicit |
| AllocatedObject() | Ogre::AllocatedObject< ResourceAllocPolicy > | explicit |
| AnimationList typedef | Ogre::Skeleton | protected |
| BoneHandleMap typedef | Ogre::Skeleton | |
| BoneIterator typedef | Ogre::Skeleton | |
| BoneList typedef | Ogre::Skeleton | |
| BoneListByName typedef | Ogre::Skeleton | protected |
| BoneSet typedef | Ogre::Skeleton | protected |
| calculateSize(void) const | Ogre::Skeleton | protectedvirtual |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
| cleanupDictionary() | Ogre::StringInterface | static |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | virtual |
| createAnimation(const String &name, Real length) | Ogre::Skeleton | virtual |
| createBone(void) | Ogre::Skeleton | virtual |
| createBone(unsigned short handle) | Ogre::Skeleton | virtual |
| createBone(const String &name) | Ogre::Skeleton | virtual |
| createBone(const String &name, unsigned short handle) | Ogre::Skeleton | virtual |
| createParamDictionary(const String &className) | Ogre::StringInterface | protected |
| deriveRootBone(void) const | Ogre::Skeleton | protected |
| escalateLoading() | Ogre::Resource | virtual |
| getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const | Ogre::Skeleton | virtual |
| getAnimation(const String &name) const | Ogre::Skeleton | virtual |
| getAnimation(unsigned short index) const | Ogre::Skeleton | virtual |
| getBlendMode() const | Ogre::Skeleton | virtual |
| getBone(unsigned short handle) const | Ogre::Skeleton | virtual |
| getBone(const String &name) const | Ogre::Skeleton | virtual |
| getBoneIterator(void) | Ogre::Skeleton | virtual |
| getCreator(void) | Ogre::Resource | virtual |
| getGroup(void) const | Ogre::Resource | virtual |
| getHandle(void) const | Ogre::Resource | virtual |
| getLinkedSkeletonAnimationSourceIterator(void) const | Ogre::Skeleton | virtual |
| getLoadingState() const | Ogre::Resource | virtual |
| getManualBonesDirty(void) const | Ogre::Skeleton | virtual |
| getName(void) const | Ogre::Resource | virtual |
| getNumAnimations(void) const | Ogre::Skeleton | virtual |
| getNumBones(void) const | Ogre::Skeleton | virtual |
| getOrigin(void) const | Ogre::Resource | virtual |
| getParamDictionary(void) | Ogre::StringInterface | |
| getParamDictionary(void) const | Ogre::StringInterface | |
| getParameter(const String &name) const | Ogre::StringInterface | virtual |
| getParameters(void) const | Ogre::StringInterface | |
| getRootBone(void) const | Ogre::Skeleton | virtual |
| getRootBoneIterator(void) | Ogre::Skeleton | virtual |
| getSize(void) const | Ogre::Resource | virtual |
| getStateCount() const | Ogre::Resource | virtual |
| hasAnimation(const String &name) const | Ogre::Skeleton | virtual |
| hasBone(const String &name) const | Ogre::Skeleton | virtual |
| hasManualBones(void) const | Ogre::Skeleton | virtual |
| isBackgroundLoaded(void) const | Ogre::Resource | virtual |
| isLoaded(void) const | Ogre::Resource | virtual |
| isLoading() const | Ogre::Resource | virtual |
| isManuallyLoaded(void) const | Ogre::Resource | virtual |
| isPrepared(void) const | Ogre::Resource | virtual |
| isReloadable(void) const | Ogre::Resource | virtual |
| LinkedSkeletonAnimSourceIterator typedef | Ogre::Skeleton | |
| LinkedSkeletonAnimSourceList typedef | Ogre::Skeleton | |
| ListenerList typedef | Ogre::Resource | protected |
| load(bool backgroundThread=false) | Ogre::Resource | virtual |
| loadImpl(void) | Ogre::Skeleton | protectedvirtual |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| mAnimationsList | Ogre::Skeleton | protected |
| mBlendState | Ogre::Skeleton | protected |
| mBoneList | Ogre::Skeleton | protected |
| mBoneListByName | Ogre::Skeleton | protected |
| mCreator | Ogre::Resource | protected |
| mGroup | Ogre::Resource | protected |
| mHandle | Ogre::Resource | protected |
| mIsBackgroundLoaded | Ogre::Resource | protected |
| mIsManual | Ogre::Resource | protected |
| mLinkedSkeletonAnimSourceList | Ogre::Skeleton | mutableprotected |
| mListenerList | Ogre::Resource | protected |
| mLoader | Ogre::Resource | protected |
| mLoadingState | Ogre::Resource | protected |
| mManualBones | Ogre::Skeleton | protected |
| mManualBonesDirty | Ogre::Skeleton | protected |
| mName | Ogre::Resource | protected |
| mNextAutoHandle | Ogre::Skeleton | protected |
| mOrigin | Ogre::Resource | protected |
| mParamDict | Ogre::StringInterface | private |
| mParamDictName | Ogre::StringInterface | private |
| mRootBones | Ogre::Skeleton | mutableprotected |
| msDictionary | Ogre::StringInterface | privatestatic |
| mSize | Ogre::Resource | protected |
| mStateCount | Ogre::Resource | protected |
| OGRE_AUTO_MUTEX | Ogre::Resource | |
| OGRE_MUTEX(mListenerListMutex) | Ogre::Resource | protected |
| OGRE_STATIC_MUTEX(msDictionaryMutex) | Ogre::StringInterface | private |
| operator delete(void *ptr) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete(void *ptr) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new(size_t sz) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new(size_t sz) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::Skeleton | virtual |
| postLoadImpl(void) | Ogre::Resource | protectedvirtual |
| postUnloadImpl(void) | Ogre::Resource | protectedvirtual |
| preLoadImpl(void) | Ogre::Resource | protectedvirtual |
| prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
| prepareImpl(void) | Ogre::Resource | protectedvirtual |
| preUnloadImpl(void) | Ogre::Resource | protectedvirtual |
| reload(void) | Ogre::Resource | virtual |
| removeAllLinkedSkeletonAnimationSources(void) | Ogre::Skeleton | virtual |
| removeAnimation(const String &name) | Ogre::Skeleton | virtual |
| removeListener(Listener *lis) | Ogre::Resource | virtual |
| reset(bool resetManualBones=false) | Ogre::Skeleton | virtual |
| Resource() | Ogre::Resource | protected |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | virtual |
| setBackgroundLoaded(bool bl) | Ogre::Resource | virtual |
| setBindingPose(void) | Ogre::Skeleton | virtual |
| setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | virtual |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
| Skeleton() | Ogre::Skeleton | protected |
| Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Skeleton | |
| SkeletonInstance class | Ogre::Skeleton | friend |
| StringInterface() | Ogre::StringInterface | |
| touch(void) | Ogre::Resource | virtual |
| unload(void) | Ogre::Resource | virtual |
| unloadImpl(void) | Ogre::Skeleton | protectedvirtual |
| unprepareImpl(void) | Ogre::Resource | protectedvirtual |
| ~AllocatedObject() | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| ~AllocatedObject() | Ogre::AllocatedObject< ResourceAllocPolicy > | |
| ~AnimationContainer() | Ogre::AnimationContainer | virtual |
| ~Resource() | Ogre::Resource | virtual |
| ~Skeleton() | Ogre::Skeleton | virtual |
| ~StringInterface() | Ogre::StringInterface | virtual |