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OGRE
1.9.0
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This class responsible for translating core features of the RT Shader System for Ogre material scripts. More...
#include <OgreShaderScriptTranslator.h>

Public Member Functions | |
| SGScriptTranslator () | |
| virtual SubRenderState * | getGeneratedSubRenderState (const String &typeName) |
| Returns a sub render state of a given name which has already been created for material currently being generated by the script translator. | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| virtual void | translate (ScriptCompiler *compiler, const AbstractNodePtr &node) |
Static Public Member Functions | |
| static bool | getBoolean (const AbstractNodePtr &node, bool *result) |
| static bool | getColour (AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, ColourValue *result, int maxEntries=4) |
| static bool | getFloat (const AbstractNodePtr &node, float *result) |
| static bool | getInt (const AbstractNodePtr &node, int *result) |
| static bool | getReal (const AbstractNodePtr &node, Real *result) |
| static bool | getString (const AbstractNodePtr &node, String *result) |
| static bool | getUInt (const AbstractNodePtr &node, uint32 *result) |
Protected Member Functions | |
| void | addSubRenderState (SubRenderState *newSubRenderState, const String &dstTechniqueSchemeName, const String &materialName, const String &groupName, unsigned short passIndex) |
| Adds a newly created subrender state to the material being translated. | |
| void | processNode (ScriptCompiler *compiler, const AbstractNodePtr &node) |
| Retrieves a new translator from the factories and uses it to process the give node. | |
| void | translatePass (ScriptCompiler *compiler, const AbstractNodePtr &node) |
| Translates RT Shader System section within a pass context. | |
| void | translateTextureUnit (ScriptCompiler *compiler, const AbstractNodePtr &node) |
| Translates RT Shader System section within a texture_unit context. | |
Static Protected Member Functions | |
| static bool | getCompareFunction (const AbstractNodePtr &node, CompareFunction *func) |
| Converts the node to a CompareFunction enum and returns true if successful. | |
| static bool | getConstantType (AbstractNodeList::const_iterator i, GpuConstantType *op) |
| Converts the node to a GpuConstantType enum and returns true if successful. | |
| static bool | getFloats (AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, float *vals, int count) |
| Converts the range of nodes to an array of floats and returns true if successful. | |
| static bool | getInts (AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, int *vals, int count) |
| Converts the range of nodes to an array of ints and returns true if successful. | |
| static bool | getMatrix4 (AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, Matrix4 *m) |
| Converts the range of nodes to a Matrix4 and returns true if successful. | |
| static AbstractNodeList::const_iterator | getNodeAt (const AbstractNodeList &nodes, int index) |
| Retrieves the node iterator at the given index. | |
| static bool | getSceneBlendFactor (const AbstractNodePtr &node, SceneBlendFactor *sbf) |
| Converts the node to a SceneBlendFactor enum and returns true if successful. | |
| static bool | getStencilOp (const AbstractNodePtr &node, StencilOperation *op) |
| Converts the node to a StencilOperation enum and returns true if successful. | |
Protected Attributes | |
| RenderState * | mGeneratedRenderState |
This class responsible for translating core features of the RT Shader System for Ogre material scripts.
Definition at line 47 of file OgreShaderScriptTranslator.h.
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staticprotectedinherited |
Converts the node to a CompareFunction enum and returns true if successful.
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staticprotectedinherited |
Converts the node to a GpuConstantType enum and returns true if successful.
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staticprotectedinherited |
Converts the range of nodes to an array of floats and returns true if successful.
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staticprotectedinherited |
Converts the range of nodes to an array of ints and returns true if successful.
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staticprotectedinherited |
Converts the range of nodes to a Matrix4 and returns true if successful.
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staticprotectedinherited |
Retrieves the node iterator at the given index.
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staticprotectedinherited |
Converts the node to a SceneBlendFactor enum and returns true if successful.
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staticprotectedinherited |
Converts the node to a StencilOperation enum and returns true if successful.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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protectedinherited |
Retrieves a new translator from the factories and uses it to process the give node.
1.13.2