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OGRE
1.9.0
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Alternative listener class for dealing with RaySceneQuery. More...
#include <OgreSceneQuery.h>

Public Member Functions | |
| virtual | ~RaySceneQueryListener () |
| virtual bool | queryResult (MovableObject *obj, Real distance)=0 |
| Called when a movable objects intersects the ray. | |
| virtual bool | queryResult (SceneQuery::WorldFragment *fragment, Real distance)=0 |
| Called when a world fragment is intersected by the ray. | |
Alternative listener class for dealing with RaySceneQuery.
Definition at line 335 of file OgreSceneQuery.h.
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virtual |
Definition at line 338 of file OgreSceneQuery.h.
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pure virtual |
Called when a movable objects intersects the ray.
Implemented in Ogre::RaySceneQuery.
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pure virtual |
Called when a world fragment is intersected by the ray.
Implemented in Ogre::RaySceneQuery.
1.13.2