| combineWithSource(CSGOperationSource *operation, Source *source, const Vector3 ¢er, Real radius) | Ogre::Volume::GridSource | virtual |
| getDepth(void) const | Ogre::Volume::GridSource | |
| getFirstRayIntersection(const Ray &ray, Vector3 &result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const | Ogre::Volume::Source | |
| getGradient(size_t x, size_t y, size_t z) const | Ogre::Volume::GridSource | protected |
| getHeight(void) const | Ogre::Volume::GridSource | |
| getIntersectionEnd(const Ray &ray, Real maxDistance) const | Ogre::Volume::GridSource | protectedvirtual |
| getIntersectionStart(const Ray &ray, Real maxDistance) const | Ogre::Volume::GridSource | protectedvirtual |
| getValue(const Vector3 &position) const | Ogre::Volume::GridSource | virtual |
| getValueAndGradient(const Vector3 &position) const | Ogre::Volume::GridSource | virtual |
| getVolumeGridValue(size_t x, size_t y, size_t z) const | Ogre::Volume::TextureSource | protectedvirtual |
| getVolumeSpaceToWorldSpaceFactor(void) const | Ogre::Volume::GridSource | |
| getWidth(void) const | Ogre::Volume::GridSource | |
| GridSource(bool trilinearValue, bool trilinearGradient, bool sobelGradient) | Ogre::Volume::GridSource | |
| mData | Ogre::Volume::TextureSource | protected |
| mDepth | Ogre::Volume::GridSource | protected |
| mHeight | Ogre::Volume::GridSource | protected |
| mPosXScale | Ogre::Volume::GridSource | protected |
| mPosYScale | Ogre::Volume::GridSource | protected |
| mPosZScale | Ogre::Volume::GridSource | protected |
| mSobelGradient | Ogre::Volume::GridSource | protected |
| mTrilinearGradient | Ogre::Volume::GridSource | protected |
| mTrilinearValue | Ogre::Volume::GridSource | protected |
| mVolumeSpaceToWorldSpaceFactor | Ogre::Volume::GridSource | protected |
| mWidth | Ogre::Volume::GridSource | protected |
| mWidthTimesHeight | Ogre::Volume::TextureSource | protected |
| SERIALIZATION_CHUNK_SIZE | Ogre::Volume::Source | static |
| serialize(const Vector3 &from, const Vector3 &to, float voxelWidth, const String &file) | Ogre::Volume::Source | |
| serialize(const Vector3 &from, const Vector3 &to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &file) | Ogre::Volume::Source | |
| setVolumeGridValue(int x, int y, int z, float value) | Ogre::Volume::TextureSource | protectedvirtual |
| TextureSource(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real worldDepth, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false) | Ogre::Volume::TextureSource | explicit |
| VOLUME_CHUNK_ID | Ogre::Volume::Source | static |
| VOLUME_CHUNK_VERSION | Ogre::Volume::Source | static |
| ~GridSource(void) | Ogre::Volume::GridSource | virtual |
| ~Source(void) | Ogre::Volume::Source | virtual |
| ~TextureSource(void) | Ogre::Volume::TextureSource | |