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OGRE
1.9.0
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Object representing one render to a RenderTarget or Viewport in the Ogre Composition framework. More...
#include <OgreCompositionTargetPass.h>

Public Types | |
| enum | InputMode { IM_NONE , IM_PREVIOUS } |
| Input mode of a TargetPass. More... | |
| typedef vector< CompositionPass * >::type | Passes |
| typedef VectorIterator< Passes > | PassIterator |
Public Member Functions | |
| CompositionTargetPass (CompositionTechnique *parent) | |
| ~CompositionTargetPass () | |
| bool | _isSupported (void) |
| Determine if this target pass is supported on the current rendering device. | |
| CompositionPass * | createPass () |
| Create a new pass, and return a pointer to it. | |
| InputMode | getInputMode () const |
| Get input mode. | |
| float | getLodBias () |
| Get the scene LOD bias used by this pass. | |
| const String & | getMaterialScheme (void) const |
| Get the material scheme used by this target pass. | |
| size_t | getNumPasses () |
| Get the number of passes. | |
| bool | getOnlyInitial () |
| Get "only initial" flag. | |
| const String & | getOutputName () const |
| Get output local texture name. | |
| CompositionTechnique * | getParent () |
| Get parent object. | |
| CompositionPass * | getPass (size_t idx) |
| Get a pass. | |
| PassIterator | getPassIterator (void) |
| Get an iterator over the Passes in this TargetPass. | |
| bool | getShadowsEnabled (void) const |
| Get whether shadows are enabled in this target pass. | |
| uint32 | getVisibilityMask () |
| Get the scene visibility mask used by this pass. | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void | removeAllPasses () |
| Remove all passes. | |
| void | removePass (size_t idx) |
| Remove a pass. | |
| void | setInputMode (InputMode mode) |
| Set input mode of this TargetPass. | |
| void | setLodBias (float bias) |
| Set the scene LOD bias used by this pass. | |
| void | setMaterialScheme (const String &schemeName) |
| Set the material scheme used by this target pass. | |
| void | setOnlyInitial (bool value) |
| Set "only initial" flag. | |
| void | setOutputName (const String &out) |
| Set output local texture name. | |
| void | setShadowsEnabled (bool enabled) |
| Set whether shadows are enabled in this target pass. | |
| void | setVisibilityMask (uint32 mask) |
| Set the scene visibility mask used by this pass. | |
Private Attributes | |
| InputMode | mInputMode |
| Input mode. | |
| float | mLodBias |
| LOD bias of this render. | |
| String | mMaterialScheme |
| Material scheme name. | |
| bool | mOnlyInitial |
| This target pass is only executed initially after the effect has been enabled. | |
| String | mOutputName |
| (local) output texture | |
| CompositionTechnique * | mParent |
| Parent technique. | |
| Passes | mPasses |
| Passes. | |
| bool | mShadowsEnabled |
| Shadows option. | |
| uint32 | mVisibilityMask |
| Visibility mask for this render. | |
Object representing one render to a RenderTarget or Viewport in the Ogre Composition framework.
Definition at line 45 of file OgreCompositionTargetPass.h.
| typedef vector<CompositionPass*>::type Ogre::CompositionTargetPass::Passes |
Definition at line 58 of file OgreCompositionTargetPass.h.
Definition at line 59 of file OgreCompositionTargetPass.h.
Input mode of a TargetPass.
| Enumerator | |
|---|---|
| IM_NONE | |
| IM_PREVIOUS | No input. Output of previous Composition in chain |
Definition at line 53 of file OgreCompositionTargetPass.h.
| Ogre::CompositionTargetPass::CompositionTargetPass | ( | CompositionTechnique * | parent | ) |
| Ogre::CompositionTargetPass::~CompositionTargetPass | ( | ) |
| bool Ogre::CompositionTargetPass::_isSupported | ( | void | ) |
Determine if this target pass is supported on the current rendering device.
| CompositionPass * Ogre::CompositionTargetPass::createPass | ( | ) |
Create a new pass, and return a pointer to it.
| InputMode Ogre::CompositionTargetPass::getInputMode | ( | ) | const |
Get input mode.
| float Ogre::CompositionTargetPass::getLodBias | ( | ) |
Get the scene LOD bias used by this pass.
| const String & Ogre::CompositionTargetPass::getMaterialScheme | ( | void | ) | const |
Get the material scheme used by this target pass.
| size_t Ogre::CompositionTargetPass::getNumPasses | ( | ) |
Get the number of passes.
| bool Ogre::CompositionTargetPass::getOnlyInitial | ( | ) |
Get "only initial" flag.
| const String & Ogre::CompositionTargetPass::getOutputName | ( | ) | const |
Get output local texture name.
| CompositionTechnique * Ogre::CompositionTargetPass::getParent | ( | ) |
Get parent object.
| CompositionPass * Ogre::CompositionTargetPass::getPass | ( | size_t | idx | ) |
Get a pass.
| PassIterator Ogre::CompositionTargetPass::getPassIterator | ( | void | ) |
Get an iterator over the Passes in this TargetPass.
| bool Ogre::CompositionTargetPass::getShadowsEnabled | ( | void | ) | const |
Get whether shadows are enabled in this target pass.
| uint32 Ogre::CompositionTargetPass::getVisibilityMask | ( | ) |
Get the scene visibility mask used by this pass.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
| void Ogre::CompositionTargetPass::removeAllPasses | ( | ) |
Remove all passes.
| void Ogre::CompositionTargetPass::removePass | ( | size_t | idx | ) |
Remove a pass.
It will also be destroyed.
| void Ogre::CompositionTargetPass::setInputMode | ( | InputMode | mode | ) |
Set input mode of this TargetPass.
| void Ogre::CompositionTargetPass::setLodBias | ( | float | bias | ) |
Set the scene LOD bias used by this pass.
The default is 1.0, everything below that means lower quality, higher means higher quality.
| void Ogre::CompositionTargetPass::setMaterialScheme | ( | const String & | schemeName | ) |
Set the material scheme used by this target pass.
| void Ogre::CompositionTargetPass::setOnlyInitial | ( | bool | value | ) |
Set "only initial" flag.
This makes that this target pass is only executed initially after the effect has been enabled.
| void Ogre::CompositionTargetPass::setOutputName | ( | const String & | out | ) |
Set output local texture name.
| void Ogre::CompositionTargetPass::setShadowsEnabled | ( | bool | enabled | ) |
Set whether shadows are enabled in this target pass.
| void Ogre::CompositionTargetPass::setVisibilityMask | ( | uint32 | mask | ) |
Set the scene visibility mask used by this pass.
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private |
Input mode.
Definition at line 153 of file OgreCompositionTargetPass.h.
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private |
LOD bias of this render.
Definition at line 164 of file OgreCompositionTargetPass.h.
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private |
Material scheme name.
Definition at line 166 of file OgreCompositionTargetPass.h.
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private |
This target pass is only executed initially after the effect has been enabled.
Definition at line 160 of file OgreCompositionTargetPass.h.
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private |
(local) output texture
Definition at line 155 of file OgreCompositionTargetPass.h.
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private |
Parent technique.
Definition at line 151 of file OgreCompositionTargetPass.h.
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private |
Definition at line 157 of file OgreCompositionTargetPass.h.
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Shadows option.
Definition at line 168 of file OgreCompositionTargetPass.h.
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private |
Visibility mask for this render.
Definition at line 162 of file OgreCompositionTargetPass.h.
1.13.2